Olympus
For Olympus, I worked on the Rift and Power Grid POI.
The Rift is a large, circular rift portal that is central to the design, which serves as both a visual focal point and a strategic element for player navigation and engagement for the overall map. Surrounding the rift are sleek, metallic structures with clean lines and luminous accents, embodying a modern, sci-fi aesthetic. The layout incorporates verticality, offering players multiple levels of engagement, from ground-level skirmishes to aerial battles.